Jager, Red Eye
Overview and History

Vehicle Specifications   General Stats
Name: Jager, Red Eye   Threat Value: 290
Vehicle Type: Walker   Offensive Value: 292
Production Type: Mass Produced   Defensive Value: 298
Cost: 169,166.67 dinars   Miscellaneous Value: 279
Manufacturer: Territorial Arms   Size: 6
Use: Assualt   Original Default Size: 7
Height: 4.3 meters   Indv. Lemon Dice: 3
Length: 2.9 meters   Crew: 1
Width: 3.0 meters   Bonus Actions: 0
Avg. Armor Thickness: 45mm
Armor Material: Armoplast   Armor
Standard Op. Weight: 6450 kg   Light Damage: 15
Primary Move Mode: Walker (41 kph)   Heavy Damage: 30
Secondary Move Mode: Ground (74 kph)   Overkill: 45
Deployment Range: 500 km
Sensor Range: 4 km   Vehicle Availability
Communication Range: 10 km   Availability Threshhold: 6
Powerplant: V-Engine   Max Number on Field: 2
Engine Output: 540hp  
    Movement
Electronics   Primary Move Mode: Walker
Sensors: +1   Combat Speed: 4
Communications: 0   Top Speed: 7
Fire Control: 0   Secondary Move Mode: Ground
    Combat Speed: 6
    Top Speed: 12
    Maneuver: 0

Weapons
Quantity Name Code Arc ACC Damage Range ROF Ammo Special
 1
 Medium Anti-Air. Cannon
 MAAC
 F
 0
 x10
 3/6/12/24
 +4
 60
 
 1
 Anti-Personnel Grenade Launcher
 APGL
 FF
 -1
 x3
 1/2/4/8
 
 6
 AE0, AI, IF
 1
 Hand Grenade
 HG
 F
 -1
 x15
 0/0/0/0
 
 3
 AI, Dis
 1
 Vibroblade
 VB
 F
 0
 x8
 0/0/0/0
 
 0
 

Perks
Name Rating Game Effects AUX
 Easy to Modify
 
 +2 to Repair and Modify rolls
 
 HEP: Desert
 
 -
 
 Manipulator Arm x2
 6
 Can punch
 
Flaws
Name Rating Game Effects
 Overheating
 
 Damage occurs if weapons or jump jets are overused
Defects
Name Rating Game Effects

Variants
There are no variants.

Designer Notes
The War of the Alliance definitely proved one thing about stnadard Gears: they were completely unprepared for attacks by aircraft and other airborne units. The harsh Terranovan weather and the city-states' excellent defenses had long since reduced the importance of air power in the Terranovan armies, leaving them vulnerable to whatever air assets the CEF forces managed to put and keep in the air. Since there was a decided lack of anti-aircraft capability among Gear units, a field modification kit was quickly designed to help deal with this renewed manace. The kit included a sensor upgrade and some new weapons, both of which were calibrated to take into account the higher speed and trajectory of their intended targets. One of the first Gears scheduled for modification was the venerable Jager, simply because the simplicity of its system and the resulting ease of modification -- not to mention its widepread distribution throughout the southern forces -- would make it quickly available to front-line units. Though field technicians lauded the ease of installing the modification kit, the additional electronics unfortunately created some problems for the Jager's cooling system, which was never designed to handle so many circuits packed into the small electronics bay. The high-speed autocannon caused heat problems of its own, since extended firing affected the stability and accuracy of the barrels. Both problems were later partially solved, but a Red Eye pilot must still be careful.